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Friday 19 May 2017

Simply Mindy 1.1.0 / 1.3.0 Preview

1.1.0

The long-awaited second dungeon has arrived for public consumption, at long last. The stuff you can expect:

- Five new ordinary monsters, complete with new sexy animations;

- Four new boss monsters, also with sexy animations, including another uber monster tied to an ending (a bad one, but still);

- Four quests, two of which are seasonal;

- A little side brothel full of little NPCs doin' the nasty (and some day you'll get to interact with more of 'em, I promise);

- Treasure chests full of items which you can equip, which also heralds the coming of weapons, armour, and accessories;

- A new combat backdrop; and

- A tweaked combat rate. In this build it's a touch too high; I'm gonna mess with this going forward to find a good balance, as it was too light before.



1.3.0 Preview

Patreon? Patreon. Donors are getting a smaller build than this one, but with two juicy changes:

- The brothel now functions as a gallery for monster encounters. The second floor has most of the monsters in mini-sprite form, and you can wander around and boff them as you see fit. No time limit!

- The teachers now have a bunch of new animations: two new ones for JizzWhiz, two for Punch Drunk, three for Cherry, three for Gloo, and one for Aember, a brand-spankin' new teacher who showed up in 1.2.0.

$2! So cheap!

Known Bugs

Some things I'll point out now for 1.1.0:

- The pink backdrop for the dungeon's indoors bit appears everywhere in Darkly, not just in the brothel. It should only appear in the brothel.

- There are water droplets aplenty in Ghostings. The game doesn't like the extra layers, so you'll see the occasionally box appear as you pass these droplets. I need to shift the water to different layers to get rid of this but it'll take a lot of dungeon restructuring, so, fuck it. Next time.

- There is no fade out / fade in when travelling between doors on the same map. Fixed in 1.2.0.

- The minor enemies sometimes have weirdly-timed attacks, and it will look like they should be spitting / launching something that doesn't appear. Kinda fixed in 1.2.0 but not really.

- Dungeon descriptions don't appear properly on the main menu. Shrug. Not a big deal. (Though after a month I still haven't figured out why this happens.)

- Equipping the accessories is the tiniest bit janky. If you click the same accessory twice it'll be equipped twice - but you only get the effects once. The accessories you equip are highlighted in colour so it's pretty obvious which ones you have on, so this is generally inconsequential.

- If you keep tapping an equipped sword / piece of armour the icon will eventually turn white. Because why the hell not. Equipping something else changes it back to normal.

- Not an bug, per se, but an important note: the A button that pops up when you approach items of note doesn't appear in the new dungeon, nor does it with the new chests in the first dungeon. Still janky in 1.3.0, and I'm struggling to figure out why it works in one dungeon but not the other.

Monday 15 May 2017

Been asked this a few times, so...


Yes. The teachers are most definitely getting more animations.

Tuesday 9 May 2017

Simply Mindy 1.0.5 / 1.2.0 Preview

Better late than never. Unlike 1.2.0, which was too gigantic an update for my own good, 1.0.5 is fairly small. You get some new animations aaaaaaand that's about it? Yes, I think that's about it. Specifically:

- Two new Ghostings animations for Camwhore;

- Two new Ghostings animations for Farmer;

- Two new MegaHot animations for Guard, one of which might be my favourite animation thus far (Mindy don't take no shit while she's eating ice cream);

- Six new animations for Gloryhole, which just finished the job up; and

- Four new animations (MegaHot and Ghostings) for Mascot.

Also added facial expressions for Lil D in cut scenes - huge deal, that, huge - and fixed a bunch of bugs. Do enjoy.



1.2.0 Preview

This one was about a thousand times more ambitious than the last one, and tossing in two bucks to my Patreon will get you the following:

- The Seduction system in combat, allowing Mindy to woo enemies in battle to her advantage using Fuckability - though at a potential price if she fails;

- A bunch of new animations for most of the monsters associated with Seduction;

- Four new quests, two of which get you the Seduction moves;

- A couple new bosses in those quests;

- The beginning of the Camwhore quest line, which in truth was started a long time ago but I've kept it under wraps 'til now; and

- Probably more bugs, 'cause the update was exhausting and big and involved a few sleepless nights. yay

Yep. Patreon. Do it up. You know you wanna see Mindy flashing a skeleton. You know.

Friday 5 May 2017

1.0.0 is gonna be a bit late.

I'm working hard on 1.2.0, but it's taking a lot longer than I anticipated when I started because I'm revamping the combat system so much. I don't like releasing builds at different times when I can avoid it, so once I'm done 1.2.0 for Patreon - I'm thinking Monday or Tuesday at the absolute latest, but I'm not 100% on that - I'll chuck out 1.0.0 too.

It's mainly an aesthetic build anyway. Lotsa new sex animations, but otherwise little new content. And you guys are more interested in the gameplay, right? Yes, I'm so sure it's allllll about the gameplay. Sexy animations have no bearing on it at all.

... sure. Like I believe that.

Have a quick preview of one of the upcoming Camwhore animations. On the house.